Latest News

Patch v1.04.12 out now!

A new patch is now available for Elium – Prison Escape.

This patch provides a fair performance improvement as well as some small graphical improvements and bugfixes.

View the full Changelog
  • Improvement: Improved handling of FOV depending on the screen aspect ratio
  • Improvement: Improved GUI to better handle ultra-wide resolutions
  • Improvement: Improved smoke texture when TextureQuality is set to Medium or lower
  • Improvement: Improved character turning in place animation
  • Improvement: Improved Hair shadow rendering
  • Optimization: Optimized Shadow Resolution by distance
  • Optimization: Optimized View Distance object culling
  • Optimization: Improved rendering performance by discarding the pixels under the health and stamina bars
  • Optimization: Improved rendering performance of Lens Flares
  • Bugfix: Fixed Guards walking into doors and gates after closing them
  • Bugfix: Fixed HUD Health and Stamina icons looking stretched on non-16:9 resolutions
  • Bugfix: Fixed character hair rendering behind volume lights and other fog areas
  • Bugfix: Fixed Water footstep splash particles appearing at hips height instead of feet height

Make sure to launch your Steam client to get the latest version

Patch v1.04.00 now available!

A new patch is now available for Elium – Prison Escape.
This patch features a big content update including the inclusion of health potions, two handed swords, and several level improvements.
Additionally a number of smaller graphical improvements, optimizations and bugfixes are included.

View the full Changelog
  • New Feature: Added Two-handed swords
  • New Feature: Added Health potions
  • Improvement: Added Lamps as light sources to some levels
  • Improvement: Added 8 new room variations
  • Improvement: Added more decoration to some rooms
  • Improvement: Modified character faces to be more distinct and varied
  • Improvement: Improved AI for guards when searching for the player
  • Improvement: Added AI behavior to search around open doors
  • Improvement: Added AI prisoner behavior to loot corpses to improve their gear as long as the player doesn’t need it
  • Improvement: Improved logic for light and darkness visibility toward AIs
  • Improvement: Added animation for guards when searching
  • Improvement: Improved hand weapon grip in animations
  • Improvement: Improved parry animations for axe and mace weapons
  • Improvement: UI Crosshair’s Stealth visibility indicator now also shows visibility as affected by player movement and player noises
  • Improvement: Improved logic for distributing random loot into guards and chests
  • Improvement: Changed Candles so they don’t require a Torch Extinguisher to put off
  • Improvement: Candles can now be put out (without any items)
  • Improvement: Improved character hair lighting
  • Improvement: Reduced the filesize of game saves
  • Improvement: Rebalanced the frequency of AI kicks
  • Optimization: Improved rendering performance of character head shader
  • Bugfix: Fixed amount of Jarren’s possessions not displayed on the savegame list and not computing upon the final score
  • Bugfix: Fixed characters not being able to fall off ledges
  • Bugfix: Fixed characters unintentionally falling off ledges when attacking or kicking
  • Bugfix: Fixed AI characters floating when performing a dodge
  • Bugfix: Fixed AI losing track of their enemy when standing on a ledge
  • Bugfix: Fixed AI characters’ legs glitching when turning
  • Bugfix: Fixed AI movement glitching when fighting
  • Bugfix: Fixed player’s legs sometimes appearing turned when opening the inventory after rotating the view
  • Bugfix: Fixed character feet placement getting disabled unintentionally
  • Bugfix: Fixed weapon swing sound not getting interrupted when an attack is interrupted
  • Bugfix: Fixed one of Jarren’s possessions not always having a spot to appear
  • Bugfix: Fixed fracturable objects not being fracturable
  • Bugfix: Fixed some engine warnings caused by scabbards attempting to create attack swing trails

Make sure to launch your Steam client to get the latest version

Patch v1.02.00 Out now

A new patch is now available for Elium – Prison Escape on Steam.
This update features a major revamp to combat animations, with most animations either completely redone from motion captured sources or as improvements over the previous ones, as well as improvements to the entire animation system.
Additionally a number of smaller graphical improvements, optimizations and bugfixes are included.

View the full Changelog
  • Improvement: Animation revamp – replaced most combat animations from motion captured sources
  • Improvement: Greatly improved shadow ‘contact’ tightness
  • Improvement: Reduced shadow lines (shadow acne) on sharp light-angle surfaces
  • Improvement: Improved ambient lighting around lights
  • Improvement: Improved blending of directional movement animations
  • Improvement: Improved feet placement when turning in place
  • Improvement: Improved blending out of attack animations
  • Improvement: Improved vertical aim arm rotations
  • Improvement: Reduced the camera rotation inertia applied after a missed attack, removed it from missed shield attacks
  • Improvement: Breakable objects can now be smashed with weapons and punches
  • Improvement: Improved sharpness of textures in the distance
  • Improvement: Improved impact recoils when blocking with a shield or parrying with a weapon
  • Optimization: Small performance optimization on level geometry shader
  • Optimization: Small performance optimization on hair shader
  • Bugfix: Fixed camera position glitching slightly during combat (while parrying, being hit or pushed)
  • Bugfix: Fixed parry being unresponsive after successfully landing a hit
  • Bugfix: Fixed parry being unresponsive after having an attack blocked or parried by the enemy
  • Bugfix: Fixed interrupted attacks sometimes still causing damage
  • Bugfix: Fixed Dodge move not cancelling attacks
  • Bugfix: Fixed Training mode having damage enabled
  • Bugfix: Fixed InstaGib mode affecting the Tutorial
  • Bugfix: Fixed Unlockables not working on a new game after having loaded a saved game
  • Bugfix: Fixed attacks’ aiming being slightly inconsistent when using Character Quality Setting to Low
  • Bugfix: Fixed shadow leaking on ‘Lowest’ ShadowQuality setting
  • Bugfix: Fixed Level 8 outdoor meshes getting culled too early when using the lowest View Distance setting
  • Bugfix: Fixed camera glitch when throwing grabbed objects
  • Bugfix: Fixed AI characters being able to attack while still unsheathing their weapon
  • Bugfix: Fixed animation glitch on AI characters while unsheathing their weapon
  • Bugfix: Fixed AI getting way too close to their enemy while attacking

Make sure to launch your Steam client to get the latest version

Patch v1.00.25 Out now

A new patch is now available for Elium – Prison Escape on Steam.
This update addresses a few smaller issues that would hinder the experience.

View the full Changelog
  • Improvement: Spawning of enemies in Horde now gets paused while Inventory/Loot is open
  • Bugfix: Fixed Horde Close button being greyed out when using an Unlockable
  • Bugfix: Fixed Training Mode partner being able to die with InstaGib Unlockable enabled
  • Bugfix: Fixed Horde mode enemies looking broken
  • Bugfix: Fixed Horde mode spawning 2 enemies at every wave after the 10th wave (should be 2 only every 10 waves)
  • Bugfix: Fixed hair being visible through the helm after loading a savegame
  • Bugfix: Fixed Tutorial door not openable with the key

Make sure to launch your Steam client to get the latest version

Patch v1.00.20 Out now

A new patch is now available for Elium – Prison Escape on Steam.
This update features bugfixes and improvements for performance and stability, AI and pathfinding, and numerous graphical and movement glitches.

View the full Changelog
  • Improvement: Pushing companion prisoners out of the way is now more effective
  • Improvement: Companion prisoners are now more reactive to enemies
  • Improvement: Cell Doors leading to empty areas are now marked as barred and cannot be opened
  • Improvement: Player’s hands now close to fists when in combat while doing stealth
  • Improvement: Minor pathfinding improvements
  • Improvement: Minor balancing
  • Optimization: Improved combat hit detection performance significantly
  • Optimization: Character code and physics performance improvements
  • Bugfix: Fixed a load game issue that would corrupt the inventory
  • Bugfix: Fixed many cases of companions getting lost behind (still happens but less frequently)
  • Bugfix: Fixed camera and player character sinking when near ledges
  • Bugfix: Fixed prisoners getting startled inside their cells from combat happenning outside
  • Bugfix: Fixed incorrect rotation on AI characters leading to moonwalking
  • Bugfix: Fixed legs looking broken on characters that are far away
  • Bugfix: Fixed wrong walk animation played on characters that are far away
  • Bugfix: Fixed companions running at half speed under some circumstances
  • Bugfix: Fixed sword attack-left animation sometimes being offset
  • Bugfix: Fixed first prisoner jittering while lockpicking the player’s door
  • Bugfix: Fixed guards walking “in place” when looking around a fallen corpse
  • Bugfix: Fixed companion prisoners looking really short after a map transition
  • Bugfix: Fixed companion prisoners looking like guards after a map transition
  • Bugfix: Fixed companion prisoners being able to take Keys to the next level
  • Bugfix: Fixed dead characters appearing to stand in some situations
  • Bugfix: Fixed some blood appearing with Blood&Gore turned off
  • Bugfix: Fixed tutorial first guard hearing the player before getting to the stealth area
  • Bugfix: Fixed pathfinding errors in several rooms
  • Bugfix: Fixed hallway with decorative stairs having a gate that can be lockpicked and lead to the void
  • Bugfix: Fixed water splash particles appearing at a wrong height
  • Bugfix: Fixed prisoners picking up torches

So make sure to launch your Steam client to get the latest version

Elium – Prison Escape: Out now!

Ready your sword, put up your shield, and prepare to escape.

Lone Artisan Games is proud to announce that Elium – Prison Escape is now available on Steam!

The game has a retail price of $13.99 but there is a 10% discount running for this launch week so make sure to get it at the reduced price while it lasts!

1 day for the release!

Ready your sword, put up your shield, and prepare for the escape. Tomorrow 28th of February Elium – Prison Escape will be released on Steam!

The game will be released at 10 AM PST. You can check the corresponding time in your location here.

 

Additionally the Media section has been updated with a handful new screenshots so make sure to check them out.

Official Website Launch


Today marks the launch of the website of Elium – Prison Escape, the official source for all things related to the game.

 

If you haven’t done already check out the Steam Store Page, where you can check out the more technical features add the game to your wishlist.

Also make sure to visit the official forums on the Steam Community to raise questions or participate in other discussions.